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David M Toney

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Software Engineering

    Graphics Programming

        Game Development

            Virtual Reality

GPU Billboards in a Space Scene

Whether you’re building a space-based game or something closer to home, assuming it’s in 3D, you may find yourself needing to render lots and lots of objects that don’t necessarily require complex geometry. They might be objects that are off in the distance, such as  asteroids or even an entire starfield. They could be trees,…

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My Projects

 

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About Me

A little info about me.

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Recent Posts

  • GPU Billboards in a Space Scene
  • Planetary Atmospheric Scattering
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